So I have been drifting for a few months in Assetto Corsa and I have started to dial my wheels settings in. I've generated LUTS for content manager to use and normally keep my FFB gain set to 85% in CM.
Max rotation, 100% ffb power, centering, spring, damper off in software. Generate LUT via wheelcheck and mess with cm settings. I'm sure you'll find many tutorials on yt, it's pretty much the same process for both thrustmaster t150/t300 and all logitech wheels. I prefer no LUT.
Generally speaking force/gain of FFB should be at 100%, spring + damper at 0% and then just use the +- keys in game to adjust the force so it doesn't spike. I also have this steering wheel, I just turn off all FFB for drifting, no spring and no damper (or maybe leave it at like 10%). You can also play with the steering lock settings, if you ArBrTrR. •. Don't need to setup a car to drift. You can drift almost any rwd car with practise. But to get started take the BMW E30 out on the Drift track and throw it around some, get a feel. Honestly, been drifting in game for along time, and have an E36 drift car irl, I don't change any setups on either. Mando-69. The wheel is too slow to turn when trying to "catch" the drift, I found that lowering to 5xx degrees of rotation helped abit. But not even close to a good setup for drifting. I'm using the same technique with my friends DD wheel and it works just as I want it to behave. I just can't afford to spend 2k dollars on changing my wheel right now. WR3H.